This works like the druid’s wild empathy class feature, except the dryad has a +6 racial bonus on the check. A dryad can forge a new bond with a new tree by performing a 24-hour ritual and making a successful DC 20 Will save. A dryad that is out of range of her bonded tree for 24 hours takes 1d6 points of Constitution damage, and another 1d6 points of Constitution damage every day that follows-eventually, this separation kills the dryad. Every hour thereafter, she must make a DC 15 Fortitude save to resist becoming nauseated for an hour. A dryad who moves 300 yards beyond her bonded tree immediately becomes sickened. Most dryad trees are oak trees, but other trees function as well (often having subtle influences on a specific dryad’s personality and appearance). Tree Dependent (Su)Ī dryad is mystically bonded to a single, enormous tree and must never stray more than 300 yards from it. She can remain melded with a tree as long as she wishes. ![]() Languages Common, Elven, Sylvan speak with plantsĪ dryad can meld with any tree, similar to how the spell meld into stone functions. Skills Climb +9, Craft (sculpture) +11, Escape Artist +15, Handle Animal +10, Knowledge (nature) +11, Perception +11, Stealth +15, Survival +8 Racial Modifiers +6 Craft (wood) Str 10, Dex 19, Con 13, Int 14, Wis 15, Cha 18įeats Great Fortitude, Stealthy, Weapon Finesse only)ģ/day- charm person (DC 15), deep slumber (DC 17), tree stride Init +4 Senses low-light vision Perception +11ĪC 17, touch 14, flat-footed 13 (+4 Dex, +3 natural)Īt will- entangle (DC 15), tree shape, wood shape (1 lb. ![]() This strange, beautiful woman has flesh that seems made of wood and vibrant hair that resembles leaves and blossoms.
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